Apparently Nissa just won Nashville 5K hosted by Star City Games. Coincidence? I think not (Actually, yes, yes it is). Again, houseofsixten.com to see all of sixten’s work.

Apparently Nissa just won Nashville 5K hosted by Star City Games. Coincidence? I think not (Actually, yes, yes it is). Again, houseofsixten.com to see all of sixten’s work.

From what I can tell you guys like this comic, which is good because I like it too. No more talk this week, today’s comic. Remember, visit Sixten’s (the creator) website houseofsixten.com.


Some of you may have figured out that I’ve got three loves of my life: My wife (hi hun), Magic, and Movies. Wife doesn’t play Magic, but we watch movies together, and recently I’ve been mixing Magic and movies on this blog. In this new series (Magic Cinema), I take a look at some famous scenes in movies and imagined what they might look like if Magic was the central focus of them. This is the second scene I thought of, but more relevant timing (Note: I did not plan this to fit so well with the timing of “Lotus Cobra is Evil”) Some NSFW language, but not rampant.
A Few Good Lotus Cobras
Players are mad, they’re angry that Lotus Cobra was made a mythic, and they want answers. Why would they print such a powerful card at that rarity? More importantly the players want someone’s head on a plate. WotC offered up two of the developers who made Zendikar: Grame Hopkins and Matt Place. The two said they were just following orders but no one believes them.
Two Pro Tour players have been selected to represent the Prosecution, Mike Flores (who previewed the card and said it was nuts and one of the best cards ever printed), and Defense, Patrick Chapin (who doesn’t live in “Magic Christmas Land” (Sorry, another Premium SCG article)) as well as Fanboy Evan Erwin of “The Magic Show” to reside as judge. Smelling something fishy going on, Chapin had brought fellow Pro Player Brian Kibler to help defend the two sacrificial Zendikar designers and find out the bottom of the situation. There have been rumors of cards that were supposed to go in the Mythic Rare spot instead, to even one of the other cards moved to rare so Lotus Cobra could be Mythic, to moving Lotus Cobra to a different set altogether.
As a last ditch effort during the trial, Chapin has decided to put Mark Rosewater (MaRo), the head designer of Zendikar, on the witness stand to try and get something out of him. During his investigation, two people enter the courtroom, Elane Chase and Aaron Forsythe, both WotC Employees. After mocking Chapin for a few minutes, MaRo stands up and starts to leave. Chapin has asked him to sit back down because he wasn’t done with him.
INT – MILITARY COURTROOM – MORNING
Inside the courtroom everyone is stunned that CHAPIN told MARO to get back up on the witness stand. CHAPIN sighs and takes a drink of water. He’s decided to finally go for it, the jugular. MARO goes back to the stand and sits down.
MARO
(Sarcastically)
What would you like to discuss now? My favorite color?
CHAPIN
Mr. Rosewater, Zendikar was the first set in the block had no Green Mythic opening?
MARO
Yes.
CHAPIN
Worldwake, the next set, didn’t have an open slot for a Green Rare?
EVAN
Patrick, I think we’ve covered this, haven’t we?
CHAPIN grabs both three ring binders from KIBLER.
CHAPIN
Your Honor, these are the Multiverse database developers comments for both Zendikar and Worldwake. Zendikar shows no open Green Mythic spots that had to be created. That’s the same as Worldwake’s comments as well as there were no open Green Rare spots. I’d like to admit them as Defense Exhibits “Alpha” and “Bravo”.
EVAN
I don’t understand. You’re admitting evidence of a card hole that never existed?
CHAPIN
We believe it did, sir.
(Motioning to the WotC employees)
The Defense will be calling Elane Chase and Aaron Forsythe. They work for WotC and have intimate knowledge of the Multiverse database.
FLORES
(Standing up)
Your Honor, these two weren’t on the list.
KIBLER
Rebuttal witnesses, Your Honor, called specifically to refute testimony offered under direct examination.
If you looked closely at MARO, you could see a drop of sweat.
EVAN
I’ll allow the witnesses. Continue reading “Magic Cinema – A Few Good Lotus Cobras”
Today, I feel lucky to bring you a new web comic, “Lotus Cobra is Evil.” The creator of the comic (Sixten on MTGSalvation) has been gracious enough to let me post the comic here on MtGColorPie. With any luck, it will add more “lulz” to you day, or whatever you kids say on the internet.
On Sundays, we’ll post the next one in the series (Remember Sunday comics in your newspapers? What, you don’t know what a newspaper is? You darn kids). Of course I have to give credit where credit is due and tell you all to go to the creator’s website houseofsixten.com.
Today’s comic is the first of the series (obviously). Hope you kids enjoy it.


Editor’s Note: Some of you might have read some of this before. I accidentally hit publish when I was still working on my draft. Sorry about that. Here is the full post. Also, I hate Jeremy Fuentes for picking the best title ever (Stop Trying to Make Fetch Happen).
Fellow blogger Kelly Reid runs the amazing blog Quiet Speculation about his love affair with a certain Judgment uncommon instant the financial value of Magic. On his blog he recently ran a letter complaining about the horrible effects that Fetchlands have on the Game of Magic, both from a financial and play standpoint. Mike wrote this:
I recently bought a box of Zendikar cards: $85 bucks paid partially in store credit and partially in cash. I’m working my way though the packs slowly and so far, in about 8 packs, I’ve opened up two fetchlands. A quick search of the internet tells me that this small portion of my packs is worth a little under $40.
See, like you, I’ve been making a lot of decks in preparation for the new standard format. I’m trying to be realistic with what I can spend money on, and the last thing that I want to do is spend $80 per playset of lands in order to just get my deck off the ground…
…To say it more briefly, fetchlands are boring. Dual lands are boring. Mana fixing is boring.
What if mana fixing was all in the uncommon slot? Sure, there could still be rare lands like Oran-Reef the Vastwood or Mutavault that have additional effects, but what if the foundations of deck building were more readily available?
This is a very interesting idea; making something like that uncommon. There are two facets to this issue, as a business model and as design.
Magic started off as a collectible card game (Hence, the CCG). Dr. Richard Garfield created a game to be played in between sessions of D&D, where he got the fantasy influence. Never in his wildest dreams (alright, maybe in his wildest wildest dreams) did he ever think that Magic would become so popular, that 17 years later people would be dropping hundreds of dollars every few months. So, he took an idea from D&D when making the game: different rarities. Continue reading “Design Class – How Much Fetch Could a Fetchchuck Fetch, Ohh, You Get the Idea”