The Kingdom is Coming – Cafe Mox

Front to Back: Mini's Room, CCG Room, Tournament Room

Previously on The Kingdom is Coming: The internet Magic store Card Kingdom is moving their physical location from on side of Seattle to the other. They wanted me to talk about their new place, which I described as four separate parts. The first part was the main store area, the mini’s room, the RPG room and a CCG room. The second and third parts are a tournament center and private game rooms you can rent out.

This is part three of a four part series.

Editor’s note: I would like to remind you that these pictures are of the construction currently underway. The estimated opening date is Early May.

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There are rumors of a place in Japan that sounds perfect for a geek like me. If I ever get to the Land of the Rising Sun, this is the one place that I would have to drag my wife to because I would want to go. Apparently, there’s a bar in Japan that’s friendly to Magic gamers. They have drafts (both the beer and of the Magic variety), and cutesy named drinks after spells and famous Japanese Magic players. Players can some in, drink, sling cards and have a grand old time. The bar is not filled with a sports theme nor is it a nightclub, but a bar for gamers. It’s unique because it’s the only place in the world where I know that’s set up this way.

A new challenger has appeared.

The new Card Kingdom has pretty much everything a gamer has come to expect in a game store; quite possibility even surpassing it. From separate game rooms for CCGs, and RPGers, and Minis, to a large tournament room and private rooms you can rent out, it’s a gamers paradise. There are even other smaller areas I haven’t talked about including a puzzle room and a children’s game area. This is more than just a gaming store; it’s going to become a community center.

However, I’ve been holding in a secret; bursting at the seams wanting to tell someone, anyone about. This one area I’ve been told I can’t reveal.

Until now.

Continue reading “The Kingdom is Coming – Cafe Mox”

Slice of Pie – An Army of One (Drops)

Editor’s Note: When I used to blog on MySpace (I’m that old, who uses MySpace anymore?), I used to have a tradition: on the week of my birthday I’d have a blog post a day. Yes, five posts (for the weekdays); imagine that, huh? Well, I’m going to do that here on MTGCP since I’ve got some posts that are half finished and mostly finished. Oh, and the next piece in the Card Kingdom series will fire off this week as well. So sit back, and enjoy all the updating, this, the week of my birthday.

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This is not a new idea. I’m not the first one to point this out. In fact, fearless leader (aka Mark Rosewater) pointed this out during Shards of Alara:

Design has little design challenges it keeps repeating. One of them is making new one drop white creatures with the ability to attack for 2. Nearly every block has at least one, often more than one. Exalted proved to be the tweak of choice for Shards of Alara.

Really? How many cards are like this?

Oh.

Let’s ask and answer three important questions:

  1. A design challenge?
  2. Why this model?
  3. Why is this important?

They’re all interwoven, so you’re not going to get some 1-2-3 answer sheet (Hooray Color Pie Philosophy!).

Continue reading “Slice of Pie – An Army of One (Drops)”

The Kingdom is Coming – The Back Rooms

Previously on The Kingdom is Coming: The internet Magic store Card Kingdom is moving their physical location from on side of Seattle to the other. They wanted me to talk about their new place, which I described as four separate parts. The first part was the main store area, the mini’s room, the RPG room and a CCG room.

This is part two of a four part series.

Editor’s Note: These pictures are a little older than the current state of the renovation. I forgot to bring my camera on our tour. With the next part (NEXT WEEK), new pictures.

http://wp.me/p5VSx-19e

What makes a room?

Four walls, a couple doors, some chairs and some tables.

How can something so little mean so much?

Continue reading “The Kingdom is Coming – The Back Rooms”

Design Class – Colorless Hybrid is an Oxymoron

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Editor’s Note: As with anything that I’ve written on this blog, I give Wizards of the Coast full use of these ideas and I won’t get mad. I mean, I suggested Memnite to see print at the same time Scars of Mirrodin was being designed. We’re cool Wizards, just send over some lawyers if you want me to sign some stuff if it makes you feel better (fist bump).

When I was flying down to Texas for the Magic Cruise 3, I had a few hours on the plane with no internet and a wife that was enthralled in Suduko (I have cards, she has numbers). Out came my paper notebook that I brought with me just in case I had some ideas for card design. Who am I kidding, I always have ideas for cards (and if you’ve got the same fever, you know what I’m talking about). My mind wondered to my GDS2 world that I half-heartly designed. It had been gestating in my mind for a while wondering if I should continue to work on it for fun. My pen connected with paper and out expressed all these ideas that I wish I had thought of the first time.

Time away from a project does bring focus.

Suddenly, I was coming across story and world ideas that I didn’t consider in the first place which would’ve made the whole thing (personally) much more interesting. If only I had thought of them in the first place…

Let’s not dwell on the past.

Anyway, besides the awesomeness of the story/world I was cooking up, I wanted to see if I could complete the cycle I was working on. You might remember it:

While I mainly focus on real world design instead of player created ones, I’m going to be a little egotistical here and show my process it about this cycle. For those that like to design their own cards in a serious manner, hopefully this will shed some light into what I was thinking. This is not a “You have to do it this way,” but just how my mind came up with this. After revisiting the world, I wanted to see if it could be done.

But before I create the future, I had to revisit the past.

Continue reading “Design Class – Colorless Hybrid is an Oxymoron”

Design Class – We Have a Lot In Common, You and I

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This may not be the most popular post I write. It’s not like I stir up controversy every time I put my fingers to the keyboard so I’m not going too far off the trail here. You ready?

I liked Planar Chaos.

(Ducks throws of rotten fruit left over from Planar Chaos)

And, no matter how much you don’t want to admit it, but Mirrodin Besieged is turning out to be like Planar Chaos.

(Ducks throws again)

And I noticed this all when I was going to make a joke. But it sets up to ask a single question: Is this lazy design?

Continue reading “Design Class – We Have a Lot In Common, You and I”