As of this blog post, the first round of the GDS3 has ended and applicants were to submit their answers to 10 questions. I thought I would post mine since we’re now allowed to.
For WotC, there’s no “right” answer, you just have to explain why you thought that way. Multiple people are going to give the same answer on a question (There’s only so many keywords in the game, especially evergreen keywords), so along with the multiple choice question and the actual designing of the cards, it’s how you think about Magic and if you can covey that idea that they’re looking for. I don’t believe that there’s “wrong” answers for anything, but there are some far unlikely to be taken more seriously, like making Cumulative Upkeep evergreen (apologies to the one person who suggested that).
So don’t be surprised if I have the same answers as your submission, we just thought along the same path. Hopefully, I’m able to explain my thinking about how I got there, which is the important part of the test. I feel like you needed to explain both parts of the question: the setup and the resolution. I deleted plenty of drafts where I didn’t feel as if I had answered them in the fashion that I wanted to. In the space of 250-350 words that we were asked to write, it’s hard to have that intro-setup-resolution-outro that one can be completely satisfied. I know I ramble on in my intros far more that what should be (which could be my defeat when it comes to this), so it was doubly hard for me here. See, I’m rambling here.
Right now, it all comes down to the multiple choice quiz and if I pass that the card design section. I feel comfortable, obviously, but you never know.
I am leaving out my answer to the first question because it’s just me talking about me. There’s one or two things in there that I’m not gonna share at the moment in the first question. IF I make it to the Top 8, and they post the essays, then that will be a different story, I guess.