The Color Pie Identity Project – Introduction

The key to designing good cards is to know where they go in the Color Pie.

Color Pie? I’ve mentioned it around a million times. Hey, even the title of this blog is M:tG Color Pie. What is this Color Pie that I keep mentioning then?

The Color Pie is a term invented by Wizards of the Coast (either Wizards or WotC) for Magic for the identity of the five colors of Magic. Each of the colors have a flavor of what they can and cannot do with their spells, and those restrictions are what the Color Pie is about (I personally capitalize Color Pie because I believe it’s a proper noun). You can’t have a Green discard spell, and you can’t have a Red gain life spell according to the color pie, and you’re find out why.

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Magic Motivational Posters

I love those motivational posters that people do online. I’ve got like 100 saved on my computer though I can’t show because of Rule #34. So, I did the next best thing, I created some Magic: The Gathering Motivational Posters. It’s a little comedy break while I’m working on my big project about the roles of each color of the Color Pie. hopefully I’ll start it in the next week.

In the mean time, here’s some Magic motivational posters. Make your own and send them in. Or, if you think you’ve got better punchlines, comment me and I’ll change them if I think yours are better. If you want full scale pics, e-mail me and I’ll send them to you (I may change this wordpress theme since I have to shrink pics all the time).

You guys like this comedy stuff (this and the MaRo piece of Tuesday)? Or do you just want straight design topics? Tell me what you think: mtgcolorpie_AT_gmai_dot_com, or commenting here.

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After MaRo – An Interview with MaRo about Planeswalkers

Warning: Let me first say that this is a fake interview. This is not real. This is a farce, a joke. Do not take anything in this “Interview” seriously. I am Orson Wells and this is my War of the Worlds. Anything you read during this interview either a setup or a punch line of a joke. Thank you for understanding.

My Tuesday posts deal with what MaRo said the day before. Yesterday was theme week about Onslaught, and since I wasn’t on the Onslaught design team, I decided to write about another topic. Since one of the biggest events ever to hit Magic happened on Thursday, I was a little curious about why nothing was said by Magic’s leader. After all, why introduce something, then don’t talk about it, especially when we don’t know what it is (we, meaning the Magic playing community).

After doing a little research online, I called Wizards and arranged a quick telephone interview with MaRo. Here’s the transcript:

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Design Class – Top-Down vs. Mechanic

Anyway… now that some of you have been making your own cards, lets take a look at different ways to design cards; Top-Down and Mechanic. It’s pretty simple concept; simple enough that this is what Wizards used for “You Make the Card 2” which lead to Crucible of Worlds. If you’re too lazy to click on that link, just keep reading.

First: I won’t comment on the new official card type: Planeswalkers. Only because we have no idea what it does. There’s been plenty of ideas that have been thrown around about what it could do. But until we “officially” know, I can’t say anything. I’m actually saying this for all spoiled cards: No comment until we see a sanctioned spoil. That means, it comes from Wizards, a magazine, or another web site that has a scan. It’s only fair to people who aren’t trying to be spoiled before the prerelease, and so we don’t get any information wrong.

Anyway… now that some of you have been making your own cards, lets take a look at different ways to design cards; Top-Down and Mechanic. It’s pretty simple concept; simple enough that this is what Wizards used for “You Make the Card 2” which lead to Crucible of Worlds. If you’re too lazy to click on that link, just keep reading.

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Design Class – Necessary Materials

Welcome. I know that today I would discuss Linear and Modular design, but then I realized: hey, let’s start from the beginning.

Welcome class. You’ve come here to learn how to design better Magic cards I’m assuming (but you realize what they say about assume… it makes an ass out of u and me). The types of cards that we care going to be designing are ones that seem logical to both the Color Pie and to the style of Magic in general. That means no Blue Lightning Bolts, no Green discard, and no 5/5 creatures for Black with no drawbacks.

Now, I’m not saying that you have to create strict “Magic only” cards, because you won’t see me doing that at all. Like Nightcrawler from the X-Men demonstrates, you can create a Magic card about anything. Just let your imagination go wild. You can create funny cards, you can create serious ones. But with Design Class, we’re going to teach you how to create those cards according to the Color Pie.

But, I’m sure most of you have Magic cards already in your mind. You doodle ideas while you’re bored at school, those car rides to your grandmother’s, and sometimes during those long, boring meetings your boss makes you sit through talking about the annual report. Those are soooo boring. You’ve seen magic sites that have card creation contests and have wanted to enter in them, but scared at what other people will say about your prized baby. This is a good place to start.

So, lets get to it…

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